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Re: SABnzbdGUI for OS X

Posted: February 13th, 2008, 9:08 am
by stanpete
a.w.e.s.o.m.e.

One question though. Seems I have marked one of the options and now even though it's active, the icon
doesn't show up in the upper right corner. Any idea how I can fix this, cause I kinda liked having it ?

st

Re: SABnzbdGUI for OS X

Posted: February 13th, 2008, 9:35 am
by PW Software Productions
stanpete wrote: a.w.e.s.o.m.e.

One question though. Seems I have marked one of the options and now even though it's active, the icon
doesn't show up in the upper right corner. Any idea how I can fix this, cause I kinda liked having it ?

st
You mean the menubar icon is gone? That would mean it has crashed :P

Beta 1 is still very buggy, with some interface themes it can crash when starting the GUI. Only solution for now is to use the default interface.

I'm currently busy with beta 2, you can check my dev log /todo list here:
http://www.pwsoftwareproductions.nl/site/node/10

Beta 2 will be much more stable, it has a complete new approach to communication with SABnzbd, making it interface independant.

Re: SABnzbdGUI for OS X

Posted: February 13th, 2008, 9:56 am
by switch
Hey, I'm not sure if you are using it or not, but since 0.3.0 SABnzbd has an API 3rd party programs can use to access data from SABnzbd regardless of what template is used.

Check out
http://sabnzbdplus.wiki.sourceforge.net ... on+Support

Especially the json/xml outputs.

Re: SABnzbdGUI for OS X

Posted: February 13th, 2008, 10:54 am
by PW Software Productions
switch wrote: Hey, I'm not sure if you are using it or not, but since 0.3.0 SABnzbd has an API 3rd party programs can use to access data from SABnzbd regardless of what template is used.

Check out
http://sabnzbdplus.wiki.sourceforge.net ... on+Support

Especially the json/xml outputs.
Hi, thnx I wasn't aware of that, I'll look into it.

Beta 1 just parses the html, which is ofcourse very bad when it comes to different interface themes.

In beta 2 I was just patching the interfaces by adding some hidden output of variables to the main.tmpl of every interface. But this is actually way easier. Thnx!

Re: SABnzbdGUI for OS X

Posted: February 13th, 2008, 2:49 pm
by PW Software Productions
pair of dimes wrote: Yea the idea is you shouldn't have to patch the templates at all -- let us know if you need more access to more data or something.
I'm fine this way, got everything I need :)

Re: SABnzbdGUI for OS X

Posted: February 14th, 2008, 6:35 am
by stanpete
PW  Software Productions wrote:
You mean the menubar icon is gone? That would mean it has crashed :P
Ok, so the fact that Sab was still running and had no dock icon made me assume that
your tool was just invisible.
I indeed use the Plush template. Still I'm happy that you figured out how to make it
interface-independent. Looking forward to Beta 2!

Thanks,
st

Re: SABnzbdGUI for OS X

Posted: February 14th, 2008, 7:42 am
by PW Software Productions
stanpete wrote:
PW  Software Productions wrote:
You mean the menubar icon is gone? That would mean it has crashed :P
Ok, so the fact that Sab was still running and had no dock icon made me assume that
your tool was just invisible.
I indeed use the Plush template. Still I'm happy that you figured out how to make it
interface-independent. Looking forward to Beta 2!

Thanks,
st
Yes, beta 2 is almost done. Currently I'm busy testing it.

Re: SABnzbdGUI for OS X

Posted: February 14th, 2008, 12:11 pm
by stanpete
love ya ;-)

Re: SABnzbdGUI for OS X

Posted: February 15th, 2008, 10:05 am
by PW Software Productions
Beta 2 released now :)

Re: SABnzbdGUI for OS X

Posted: February 16th, 2008, 6:35 am
by stanpete
Didn't encounter any problems. Good job!

st

Re: SABnzbdGUI for OS X

Posted: February 17th, 2008, 3:18 pm
by rascalli
would it be possible to make an all OS one ?

Re: SABnzbdGUI for OS X

Posted: February 17th, 2008, 3:33 pm
by PW Software Productions
rascalli wrote: would it be possible to make an all OS one ?
Not quite. It's written in Objective-C against the Cocoa Framework, which isnt available on windows, or linux.

Re: SABnzbdGUI for OS X

Posted: February 18th, 2008, 1:55 pm
by PW Software Productions
pair of dimes wrote: Thanks again PW, this is really awesome, and I have replaced the use of Lingon.app to handle the SABnzbd daemon on a couple machines now with your GUI. *Really* hoping for the ability to monitor multiple daemons -- I would use 5+ instances probably.
As I said, I'll try to implement it in beta 3 or 4. :)

I've also implemented growl support for beta 3.

Re: SABnzbdGUI for OS X

Posted: May 31st, 2008, 10:22 pm
by Gordonx42
PW  Software Productions wrote:I've also implemented growl support for beta 3.
This is a very useful piece of software, seems to be nice and stable too. I have it set to run at startup, and each time I start up I get the welcome screen and the preferences dialog. Is there anyway to have it load silently?

I'm looking forward to the growl support!

Re: SABnzbdGUI for OS X

Posted: June 9th, 2008, 9:19 pm
by astrojams
It would be really cool if you could work on this program at a faster pace.  I could think of a few features I'd like to have.  I'd even be willing to pay for them.  Think new 3G iphone.